Isaac Sheet

Angel Rooms

Pre-Repentance data — This is the most out-of-date page here. The two prerequisites and the 50% base still hold; most of the modifier detail does not.
  • The wiki now models Angel Room chance as independent coin flips multiplied together (one Key Piece = 62.5%), not the "two strong + three weak bonuses" lookup table below, which is an Afterbirth-era construct.
  • Book of Virtues guarantees the first Devil/Angel Room is an Angel Room, and lets you take Devil Deals without losing Angel Rooms. Act of Contrition does the same bypass.
  • Confessional ("You feel blessed!") adds +10%, stacking up to 100%.
  • Seeing but not entering the first Devil Room guarantees the next generation is an Angel Room.
  • Killing a Devil Beggar (+25%) is listed on the wiki as pre-Repentance+ only.
  • The note about Bible Tract is still literally true, but the surrounding "nothing lets you have both" framing is now false — see Book of Virtues above.

Checked against Angel Room (wiki)

Angel rooms are the alternative option to the Devil Rooms which can spawn after defeating a boss. Angel rooms can contain a free item from the angel room pool, spirit hearts or eternal hearts. They have a chance to replace devil rooms if the following 2 conditions are met:

If those two conditions are met, any future devil room doors have a 50% chance to be replaced with an Angel Room instead... however that 50/50 devil/angel split can be weighted differently by doing certain things in the game.

Normally the chance to find an Angel room instead of a Devil Room is 50%, however this can be altered by gaining the following bonuses

Players can have a maximum of 2 strong bonuses and 3 weak bonuses on a floor. The combined chances are as follows:

0 Strong bonuses1 Strong bonus2 Strong bonuses
0 Weak bonuses50%75%88%
1 Weak bonus63%81%91%
2 Weak bonuses72%86%93%
3 Weak bonuses86%89%95%

Notes